Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Emil Andrews faith is shaken. |
8 |
44 |
Voluntarily left Holy Warrior |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Army (Cavalry) with the new title Private. |
8 |
46 |
Assigned to an urbanised planet torn by war. |
8 |
48 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
48 |
Voluntarily left Cavalry |
9 |
48 |
Became a Merchant (Broker). |
9 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
Make an unexpected connection outside Emil Andrews's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
58 |
Switched to Drifter (Scavenger). |
12 |
62 |
Suffer from a life-threatening illness. |