Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Merchant (Free Trader). |
2 |
32 |
A series of bad deals and decisions force Emmitt Pabst into bankruptcy. Emmitt Pabst salvages what Emmitt Pabst can. |
3 |
32 |
Became a Scout (Courier). |
3 |
36 |
Psychologically damaged by Emmitt Pabst's time in the scouts. |
4 |
36 |
Failed to qualify for Artist (Entertainer). |
4 |
36 |
Submitted to the draft. |
4 |
36 |
Became a Army (Infantry) with the new title Private. |
4 |
39 |
Thrown into a brutal ground war |
4 |
39 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
40 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
40 |
Continued as Army (Infantry). |
5 |
42 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
42 |
Gain rebels as Enemy |
6 |
42 |
Switched to Scout (Explorer) with previous rank. |
6 |
44 |
Severely injured. Owe 12,500 for medical bills. |
7 |
44 |
Became a Drifter (Scavenger). |
7 |
45 |
Attacked by enemies that Emmitt Pabst easily defeat. |
7 |
45 |
Gain Enemy if Emmitt Pabst don't already have one. |
7 |
48 |
Forced to muster out. |
8 |
48 |
Failed to qualify for Surveyor (Scout). |
8 |
48 |
Continued as Drifter (Scavenger). |
8 |
51 |
Attempted a risky adventure and was wildly successful. |
9 |
52 |
Continued as Drifter (Scavenger). |
9 |
53 |
Offered job by a patron. Now owe him a favor. |
9 |
56 |
Forced to muster out. |
10 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
60 |
Emmitt Pabst refused an offer of inducements to betray Emmitt Pabst's faith. Gain 2 enemies. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Retired at age 60. |