Retired Project Worker Enrique Herrera  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 63 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 6 (0)111AB6
Petulant
 
Skills
Animals 0
Astrogation 1
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive 0
Electronics 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports/Team Ball Sports) 2
Recon 0
Science (Social Sciences/Archaeology) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scout Surveyor 04
Citizen Colonist 13
Believer Missionary/Humanitarian Project Worker12
Retired 01
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Harold Rule Enemy 0 3 0 0 Zaris (M/27)
Harold Rule’s relationships have begun to affect the character.
Alois Matson Enemy 0 3 6 2 Darrian, Imperium (M/47)
Hortense Stanway Contact 3 0 0 1 Darrian, Imperium (F/20)
Dicie Middlemiss Rival 1 0 1 0 Darrian, Imperium (F/47)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Entered University.
2 23 A prank goes horribly wrong. Gain an Enemy
2 23 Graduated with honors.
3 23 Continued as Drifter (Wanderer).
3 27 Enrique Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Became a Scout (Surveyor).
4 29 When dealing with an alien race, Enrique Herrera botch an opportunity to gather extra intelligence about them.
4 29 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 31 Continued as Scout (Surveyor).
5 32 Enrique Herrera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Enrique Herrera fail to help. Gain an Enemy.
5 32 Injured. Fully recovered. Owe 2,500 for medical bills.
6 35 Continued as Scout (Surveyor).
6 36 Enrique Herrera's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 39 Continued as Scout (Surveyor).
7 40 Enrique Herrera have no idea what happened to Enrique Herrera – they found Enrique Herrera's ship drifting on the fringes of friendly space.
8 40 Became a Citizen (Colonist).
8 43 Enrique Herrera befriend a superior in the corporation or the colony.
8 44 Promoted to Citizen (Colonist) rank 1.
9 44 Continued as Citizen (Colonist).
9 48 Good fortune
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Citizen (Colonist).
10 50 Political upheaval strikes Enrique Herrera's homeworld, and Enrique Herrera is caught up in the revolution.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Opponents of Enrique Herrera's belief system ambush Enrique Herrera.
11 53 Nearly killed. Owe 35,000 for medical bills.
11 56 Forced to continue current assignment.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 58 Enrique Herrera have been following false teachings!
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 58 Retired.
13 61 Find an Alien Artifact.
14 62 Aging Crisis. Owe 40,000 for medical bills.
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