Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A good deal ensures Erik Foale is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Returned to Merchant (Broker). |
7 |
44 |
Risk Erik Foale's fortune on a possibility lucrative deal and win. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Erik Foale's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
50 |
Became a Scout (Explorer). |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Continued as Scout (Explorer). |
10 |
57 |
When dealing with an alien race, Erik Foale have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
58 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Explorer). |
11 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |