Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Erwin Bates's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Make an unexpected connection outside Erwin Bates's normal circles. Gain a Contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Thief (Rogue). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Erwin Bates run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Opponents of Erwin Bates's belief system ambush Erwin Bates. |
7 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
48 |
Erwin Bates's business expands, Erwin Bates's corporation grows, or the colony thrives. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
51 |
Hard times caused by a lack of interstellar trade costs Erwin Bates Erwin Bates's job. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |