Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Scholar (Scientist). |
2 |
27 |
Agreed to perform research that goes against Eugene Walker's conscience. Gain 1 Enemies. |
2 |
29 |
Promoted to Scholar (Scientist) rank 1. |
3 |
29 |
Continued as Scholar (Scientist). |
3 |
31 |
Assigned to work on a secret project for a patron or organisation. |
3 |
33 |
Promoted to Scholar (Scientist) rank 2. |
4 |
33 |
Attempted to change assignments. |
4 |
33 |
Failed to qualify for Physician (Scholar). |
4 |
33 |
Continued as Scholar (Scientist). |
4 |
34 |
Make a breakthrough in Eugene Walker's field. |
4 |
37 |
Tested for psionic powers |
5 |
37 |
Continued as Scholar (Scientist). |
5 |
41 |
Win a prestigious prize for Eugene Walker's work. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Scout (Courier). |
6 |
43 |
Eugene Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
45 |
Continued as Scout (Courier). |
7 |
47 |
Moved to a new world. |
8 |
49 |
Continued as Scout (Courier). |
8 |
52 |
Eugene Walker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
53 |
Attempted to change assignments. |
9 |
53 |
Switched to Scout (Surveyor) with previous rank. |
9 |
56 |
Eugene Walker's ship is damaged, and Eugene Walker have to hitch-hike Eugene Walker's way back across the stars to the nearest scout base. |
9 |
56 |
Gain 5 Contacts. Gain 2 Enemies. |
10 |
56 |
Became a Drifter (Barbarian). |
10 |
58 |
Find valuable salvage. |
10 |
60 |
Promoted to Drifter (Barbarian) rank 1. |