Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Everett Head's Contacts or Allies betrays Everett Head, ending Everett Head's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
30 |
Gain Enemy if Everett Head don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Everett Head's Contacts or Allies betrays Everett Head, ending Everett Head's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was sent to prison. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Prisoner (Inmate). |
8 |
48 |
Vocational Training. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Prisoner (Inmate). |
9 |
50 |
Special Duty. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Continued as Prisoner (Inmate). |
10 |
53 |
Vocational Training. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Continued as Prisoner (Inmate). |
11 |
59 |
Attacked by another prisoner. |
11 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |