Retired Corporal Fletcher Dunn  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Florian 63 M 1 (-2) 1 (-2) 3 (-1) 7 (0) 7 (0) 8 (0)3 (-1)113778
Bony hands, Warm Hearted
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Clairvoyance 0
Deception 1
Diplomat 1
Drive 0
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Heavy Weapons 0
Melee (Bludgeon) 1
Persuade 1
Recon 2
Science (Robotic Sciences/Cybernetics) 1
Stealth 1
Steward 1
Survival 0
Tactics (Military) 1
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Corporal24
Drifter Scavenger 01
Psion Psi-Warrrior Psi-Soldier12
Citizen Corporate Manager23
Drifter Wanderer 01
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Donie Thorebourne Enemy 0 2 0 2 Florian (F/38)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Commanding officer takes an interest in Fletcher Dunn's career.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 26 Thrown into a brutal ground war
2 26 Injured. Fully recovered. Owe 1,250 for medical bills.
2 26 Promoted to Army (Infantry) rank 2 with the new title Corporal.
3 26 Continued as Army (Infantry).
3 28 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 28 Gain rebels as Enemy
4 28 Failed to qualify for Physician (Scholar).
4 28 Became a Drifter (Scavenger).
4 31 Encounter a Psionic institute.
4 31 Tested for psionic powers
5 32 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
5 35 Spent time mastering mind and body.
5 36 Promoted to Psion (Psi-Warrrior) rank 1.
6 36 Continued as Psion (Psi-Warrrior).
6 39 Experimented on by a corporation, government, or other organisation
7 39 Became a Citizen (Corporate).
7 40 A revolution, attack or other unusual event throws Fletcher Dunn's life into chaos, forcing Fletcher Dunn to leave the planet.
8 43 Continued as Citizen (Corporate).
8 47 Spend time with an alien race. Gain a contact.
8 47 Promoted to Citizen (Corporate) rank 1.
9 47 Continued as Citizen (Corporate).
9 50 Fletcher Dunn learn something Fletcher Dunn should not have – a corporate secret, a political scandal – which Fletcher Dunn can profit from illegally.
9 51 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
10 51 Voluntarily left Corporate
10 51 Failed to qualify for Merchant Academy.
10 51 Submitted to the draft.
10 51 Returned to Army (Infantry).
10 54 Assigned to an urbanised planet torn by war.
10 55 Forced to muster out.
11 55 Switched to Drifter (Wanderer).
11 59 Nearly killed. Owe 12,500 for medical bills.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
12 59 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 62 Opponents of Fletcher Dunn's belief system ambush Fletcher Dunn.
12 62 Nearly killed. Owe 20,000 for medical bills.
13 62 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙