Retired Ensign Garrett Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 63 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 10 (1)11163A
Sun-kissed skin, Sorrowful
 
Skills
Athletics 0
Broker 1
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Melee (Blade) 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 03
Merchant Broker 12
Scout Courier Scout14
Drifter Wanderer 02
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Charles Bilton Contact 1 2 3 2 Ronnin (F/32)
Sakhuilreaa Esyaw Ela Enemy 0 2 0 0 Aslan (M/38)
Sakhuilreaa Esyaw Ela’s relationships have begun to affect the character.
Essie Pabst Contact 1 1 2 6 Tezcat (M/57)
Claire Bent Contact 2 1 1 4 Yilean (F/16)
Forgiveness.
Claire Bent’s relationships have begun to affect the character.
Williams Corbeld Contact 3 1 6 0 Ronnin (M/42)
Williams Corbeld gained power at the expense of a third party who now blames the character.
Lonie McDonaugh Contact 1 1 0 1 Yilean (F/95)
Salvatore Credge Contact 1 0 5 1 Yilean (M/56)
Gail Horton Contact 2 1 0 0 Yilean (F/16)
Dokh Gokstherrrraal Enemy 0 3 0 0 Vargr, Imperium (M/84)
Burr Commins Enemy 0 3 3 4 Pirian (M/18)
Hattie Reekey Enemy 0 2 1 4 Irhadre (M/13)
Rush Harrington Rival 0 3 3 2 Thaggeshi (M/31)
Rush Harrington gains in power and influence.
Agatha Crawford Contact 1 1 1 2 Yilean (F/14)
Lacy Ronald Enemy 0 2 0 0 Zaris (F/80)
Lacy Ronald is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Advanced training in a specialist field.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Line/Crew).
2 23 Abuse Garrett Carr's position for profit.
3 26 Continued as Navy (Line/Crew).
3 28 Vessel participates in a diplomatic mission.
3 28 Gain a contact.
3 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
3 30 Forced to muster out.
4 30 Became a Merchant (Broker).
4 32 A good deal ensures Garrett Carr is living the high life for a few years.
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 38 A series of bad deals and decisions force Garrett Carr into bankruptcy. Garrett Carr salvages what Garrett Carr can.
6 38 Became a Scout (Courier).
6 41 Garrett Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Garrett Carr fail to help. Gain an Enemy.
6 41 Scarred. Owe 5,000 for medical bills.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Explorer (Scout).
7 42 Continued as Scout (Courier).
7 46 Garrett Carr spend a great deal of time on the fringes of Charted Space.
7 46 Gain a contact in an alien race.
8 46 Continued as Scout (Courier).
8 48 Spend several years jumping from world to world in Garrett Carr's scout ship.
8 50 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 50 Continued as Scout (Courier).
9 51 Garrett Carr's ship is damaged, and Garrett Carr have to hitch-hike Garrett Carr's way back across the stars to the nearest scout base.
9 51 Gain 5 Contacts. Gain 3 Enemies.
10 51 Failed to qualify for Performer (Entertainer).
10 51 Became a Drifter (Wanderer).
10 53 Severely injured. Fully recovered. Owe 5,000 for medical bills.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Drifter (Wanderer).
11 58 Garrett Carr do not know what happened to Garrett Carr. There is a gap in Garrett Carr's memory.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 62 A notable academic consults with Garrett Carr about a publication or documentary he is working on. Gain a Contact in academia.
13 62 Aging Crisis. Owe 10,000 for medical bills.
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