Retired Sublieutenant Gus Byrd  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 63 M 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0) 7 (0)113667
Quixotic
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Diplomat 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 3
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 01
Merchant Merchant Marine 4th Officer23
Drifter Scavenger 15
Believer Missionary/Humanitarian Junior Project Worker02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Lambert Keiler Ally 3 0 5 2 Azhanti (M/28)
Lambert Keiler is in prison or otherwise trapped somewhere.
Millard Harrington Ally 2 0 4 0 Kedepu (M/14)
Mamie Maynard Rival 1 1 0 1 Cafadan (F/69)
Bernice Bluit Rival 1 2 3 2 Azhanti (F/31)
Mark Nevil Rival 1 1 0 1 Traltar (M/50)
Regina Rodriquez Rival 1 2 4 3 Azhanti (F/45)
Regina Rodriquez loses some of their power base.
Regina Rodriquez gained power at the expense of a third party who now blames the character.
Dustin Doolan Rival 1 3 5 1 Azhanti (M/85)
Margaretta Johnston Rival 2 1 0 1 Azhanti (F/83)
Margaretta Johnston gained influence with the character’s assistance.
Hope Lowther Enemy 1 2 2 2 Vanejenese (F/64)
Relationship altered.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Gus Byrd join a gambling circle on board.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Voluntarily left Line/Crew
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Forced to muster out.
5 34 Became a Drifter (Scavenger).
6 38 Continued as Drifter (Scavenger).
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 45 Offered job by a patron. Now owe him a favor.
8 46 Entered Merchant Academy with the Business curriculum.
8 47 Join a social movement.
8 47 Dropped out of the merchant academy.
9 47 Continued as Drifter (Scavenger).
9 50 Attacked by enemies that Gus Byrd easily defeat.
9 50 Gain Enemy if Gus Byrd don't already have one.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Drifter (Scavenger).
10 55 Attacked by enemies that Gus Byrd easily defeat.
10 55 Gain Enemy if Gus Byrd don't already have one.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Gus Byrd come into conflict with a splinter group Gus Byrd's own religion which maintains Gus Byrd's version is the wrong one. Gain 3 Rivals.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 61 Gus Byrd come into conflict with a splinter group Gus Byrd's own religion which maintains Gus Byrd's version is the wrong one. Gain 1 Rivals.
13 61 Aging Crisis. Owe 30,000 for medical bills.
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