Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Risk Gustav Neal's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
A good deal ensures Gustav Neal is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Moved to a new world. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Explorer). |
7 |
43 |
Gustav Neal spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Gain a contact in an alien race. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
49 |
Moved to a new world. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Courier) with previous rank. |
9 |
51 |
Spend several years jumping from world to world in Gustav Neal's scout ship. |
10 |
54 |
Voluntarily left Courier |
10 |
54 |
Became a Citizen (Colonist). |
10 |
55 |
Gustav Neal gain experience in a technical field as a computer operator or surveyor. |
10 |
58 |
Promoted to Citizen (Colonist) rank 1. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Citizen (Colonist). |
11 |
61 |
Gustav Neal is rewarded for Gustav Neal's diligence or cunning. |
11 |
62 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |