Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Injured. Fully recovered. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Haskell Curtis's Contacts or Allies betrays Haskell Curtis, ending Haskell Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Haskell Curtis survey an alien world. |
5 |
31 |
Voluntarily left Surveyor |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Haskell Curtis's Contacts or Allies betrays Haskell Curtis, ending Haskell Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Suffered a deep tragedy. |
7 |
39 |
Dropped out of the merchant academy. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
40 |
Haskell Curtis do not know what happened to Haskell Curtis. There is a gap in Haskell Curtis's memory. |
9 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
42 |
Make an unexpected connection outside Haskell Curtis's normal circles. Gain a Contact. |
9 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Merchant (Merchant Marine). |
10 |
46 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
A sudden war destroys Haskell Curtis's trade routes and contacts, forcing Haskell Curtis to flee that region of space. |
11 |
51 |
Gain rebels as Enemy |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Retired. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Find Ancient Technology. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |