Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Hazel Gray's job. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A sudden war destroys Hazel Gray's trade routes and contacts, forcing Hazel Gray to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Switched to Agent (Corporate Agent). |
5 |
36 |
Hazel Gray went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
40 |
Spent time maintaining and using heavy vehicles. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Lost eye or limb. Owe 1,250 for medical bills. |
8 |
44 |
Became a Army (Infantry) with the new title Private. |
8 |
48 |
Injured. Fully recovered. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
52 |
Find valuable salvage. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Amnesia. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
58 |
Offered job by a patron. Now owe him a favor. |