Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Hubert Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hubert Hall fail to help. Gain an Enemy. |
4 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Hubert Hall have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Hubert Hall spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Retired. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
Gained a contact. |
11 |
60 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |