Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Hunter Edwards do not know what happened to Hunter Edwards. There is a gap in Hunter Edwards's memory. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Hunter Edwards out of business. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain Enemy if Hunter Edwards don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
36 |
Hunter Edwards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Merchant (Free Trader). |
7 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
41 |
A series of bad deals and decisions force Hunter Edwards into bankruptcy. Hunter Edwards salvages what Hunter Edwards can. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Hunter Edwards is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
47 |
Moved to a new world. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
49 |
Voluntarily left Missionary/Humanitarian |
11 |
49 |
Returned to Drifter (Scavenger). |
11 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
51 |
Returned to Believer (Missionary/Humanitarian). |
12 |
55 |
Hunter Edwards retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Hunter Edwards secretly provide religious rites for a dying leader or noble, although they do not share Hunter Edwards's faith. Gain an Ally in the family and a Rival who disagrees with Hunter Edwards's choice. |
13 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Continued as Believer (Missionary/Humanitarian). |
14 |
61 |
Hunter Edwards aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |