Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that Hunter Robinson easily defeat. |
1 |
22 |
Gain Enemy if Hunter Robinson don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Hunter Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
Hunter Robinson have no idea what happened to Hunter Robinson – they found Hunter Robinson's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
34 |
Surrounded and outnumbered by the enemy, Hunter Robinson hold out until relief arrives. |
5 |
36 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
39 |
Hunter Robinson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Hunter Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Hunter Robinson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Returned to Drifter (Wanderer). |
10 |
48 |
Betrayed by a friend. One of Hunter Robinson's Contacts or Allies betrays Hunter Robinson, ending Hunter Robinson's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
50 |
Hunter Robinson faith enjoys an explosion of popularity largely thanks to Hunter Robinson's efforts. |
11 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Believer (Mainstream Believer). |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Voluntarily left Mainstream Believer |
13 |
56 |
Retired. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |