Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Hyman Medina's Contacts or Allies betrays Hyman Medina, ending Hyman Medina's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Hyman Medina's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
Hyman Medina is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Hyman Medina retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
A notable academic consults with Hyman Medina about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired. |
10 |
56 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
A new romantic starts. Gain an Ally. |