Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Isaiah McNab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
40 |
Isaiah McNab is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
42 |
Gain Enemy if Isaiah McNab don't already have one. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Gained a contact. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
52 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
55 |
Survived a risky adventure but gained nothing. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 4. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
59 |
Suffer from a life-threatening illness. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired. |
12 |
60 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |