Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Jack Cumming's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Jack Cumming's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Jack Cumming's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Agent (Intelligence). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Jack Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Performer (Entertainer). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Survived a risky adventure but gained nothing. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Jack Cumming is sent to a new community or parish to preach The Word among the poor. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Jack Cumming is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Jack Cumming refused an offer of inducements to betray Jack Cumming's faith. Gain 4 enemies. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |