Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
Win a prestigious prize for Jar Bluit's work. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Jar Bluit's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Jar Bluit spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Jar Bluit's ship is damaged, and Jar Bluit have to hitch-hike Jar Bluit's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Jar Bluit's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jar Bluit fail to help. Gain an Enemy. |
5 |
35 |
Lost eye or limb. |
5 |
37 |
Promoted to Scout (Courier) rank 2. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
Jar Bluit survey an alien world. |
7 |
41 |
Voluntarily left Courier |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Jar Bluit is chosen to represent Jar Bluit's faith in a vid show or other highly public forum. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Jar Bluit faith is shaken. |
10 |
52 |
Continued as Believer (Holy Warrior). |
10 |
54 |
Jar Bluit come into conflict with a splinter group Jar Bluit's own religion which maintains Jar Bluit's version is the wrong one. Gain 2 Rivals. |
11 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Returned to Scout (Courier). |
11 |
58 |
Perform an exemplary service for the scouts. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Scout (Courier). |
12 |
59 |
Jar Bluit's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jar Bluit fail to help. Gain an Enemy. |
12 |
59 |
Jar Bluit's ship is damaged, and Jar Bluit have to hitch-hike Jar Bluit's way back across the stars to the nearest scout base. |
12 |
59 |
Gain 6 Contacts. Gain 3 Enemies. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |