Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Jasper Heriot's Contacts or Allies betrays Jasper Heriot, ending Jasper Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Jasper Heriot do not know what happened to Jasper Heriot. There is a gap in Jasper Heriot's memory. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
Display heroism in battle. |
3 |
28 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
28 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
32 |
A mission goes wrong and Jasper Heriot is stranded behind enemy lines. Ejected from the service. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Jasper Heriot's Contacts or Allies betrays Jasper Heriot, ending Jasper Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Line/Crew (Navy). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Jasper Heriot's Contacts or Allies betrays Jasper Heriot, ending Jasper Heriot's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Scout (Explorer). |
8 |
42 |
Psychologically damaged by Jasper Heriot's time in the scouts. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Jasper Heriot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |