Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Jasper McKinnon do not know what happened to Jasper McKinnon. There is a gap in Jasper McKinnon's memory. |
2 |
21 |
Entered University. |
2 |
22 |
Widely recognized. |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Gain Enemy if Jasper McKinnon don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Drafted into Law Enforcement |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Became a Rogue (Enforcer). |
7 |
42 |
A crime lord considers Jasper McKinnon his protégé. |
8 |
45 |
Continued as Rogue (Enforcer). |
8 |
49 |
Arrested |
9 |
49 |
Became a Prisoner (Inmate). |
9 |
52 |
Beaten by a prison gang. |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
53 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
54 |
The warden takes an interest in Jasper McKinnon's case. |
10 |
57 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
57 |
Returned to Prisoner (Inmate). |
11 |
59 |
Assigned to difficult or backbreaking labour. |
11 |
61 |
Promoted to Prisoner (Inmate) rank 1. |