Retired 4th Officer Javier Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 63 M 2 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 7 (0)211957
Attentive, Warm Hearted
 
Skills
Athletics 0
Broker 0
Drive 0
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Mechanic 1
Medic 1
Melee 0
Recon 0
Science (Social Sciences/Economics) 1
Science (Life Sciences/Xenology) 1
Steward 2
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Scout Courier 02
Drifter Wanderer 01
Merchant Merchant Marine 4th Officer23
Scholar Physician 15
 
Name Type Affinity Enmity Power Influence Species
Larkin Long Enemy 0 2 4 1 Kargol (M/33)
Khikaa Iuu Contact 1 1 0 0 Vilani, Imperium (F/68)
Lutie Cadden Contact 1 1 1 2 Kargol (F/32)
Connie Raycraft Contact 2 1 0 1 Kargol (F/51)
Francisca Doyle Contact 2 0 1 2 Tapazmal (F/23)
Seth Buckman Enemy 0 1 1 1 Kargol (M/10)
Seth Buckman gains in influence.
Christina Dabs Contact 2 1 0 2 Kargol (F/35)
Christina Dabs gained influence with the character’s assistance.
Artsaghllu Loungzeknuel Rival 1 3 2 3 Vargr, Imperium (M/66)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Lost eye or limb. Owe 1,250 for medical bills.
2 21 Became a Scout (Courier).
2 24 Javier Clark's scout ship is one of the first on the scene to rescue the survivors of a disaster but Javier Clark fail to help. Gain an Enemy.
2 24 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 25 Continued as Scout (Courier).
3 29 Javier Clark's ship is damaged, and Javier Clark have to hitch-hike Javier Clark's way back across the stars to the nearest scout base.
3 29 Gain 4 Contacts. Gain 1 Enemies.
4 29 Became a Drifter (Wanderer).
4 31 Javier Clark do not know what happened to Javier Clark. There is a gap in Javier Clark's memory.
5 31 Failed to qualify for Worker (Citizen).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Javier Clark's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 38 Embroiled in legal trouble.
7 39 Continued as Merchant (Merchant Marine).
7 41 Embroiled in legal trouble.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Voluntarily left Merchant Marine
8 43 Became a Scholar (Physician).
8 46 Moved to a new world.
8 47 Promoted to Scholar (Physician) rank 1.
9 47 Continued as Scholar (Physician).
9 50 Advanced training in a specialist field.
10 51 Continued as Scholar (Physician).
10 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Scholar (Physician).
11 58 Advanced training in a specialist field.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Continued as Scholar (Physician).
12 62 Refuse to join a cheat in some fashion.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 40,000 for medical bills.
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