Retired 4th Officer Jay McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 63 M 2 (-2) 1 (-2) 1 (-2) 10 (1) 12 (2) 9 (1)211AC9
Non-committing
 
Skills
Advocate 2
Animals 0
Athletics (Endurance) 1
Broker 2
Carouse 0
Drive (Track) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Mechanic 2
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Spacer/Crewmember) 2
Science (Social Sciences/Philosophy) 1
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Believer Holy Warrior Hopeful01
Entertainer Performer 13
Scout Explorer 01
Army Army Support Private01
Citizen Worker 12
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Squire Hoffman Ally 3 0 1 1 Vlazhdumecta (M/29)
Brandon Clements Contact 2 1 1 5 Kedepu (M/32)
Brandon Dixon Enemy 0 4 1 1 Florian (M/74)
Brandon Dixon is missing under suspicious circumstances.
Otis McMillan Ally 3 0 1 1 Vlazhdumecta (M/52)
Otis McMillan is actually an organisation such as a political movement or modest sized business.
Beth Gillis Ally 4 0 2 1 Vlazhdumecta (F/42)
 
Term Age History
1 18 Entered University.
1 19 A new romantic starts. Gain an Ally.
1 22 Graduated with honors.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
3 27 Make an unexpected connection outside Jay McMillan's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 34 Forced to continue current assignment.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Forced to muster out.
6 38 Became a Believer (Holy Warrior) with the new title Hopeful.
6 41 Jay McMillan have been following false teachings!
7 41 Became a Entertainer (Performer).
7 43 Gain a patron in the arts. Gain an Ally
7 45 Promoted to Entertainer (Performer) rank 1.
8 45 Continued as Entertainer (Performer).
8 47 Join homeworld’s celebrity circles
9 49 Continued as Entertainer (Performer).
9 50 An investigation, tour, project or expedition goes wrong, stranding Jay McMillan far from home.
10 50 Became a Scout (Explorer).
10 51 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 51 Failed to qualify for Free Trader (Merchant).
11 51 Submitted to the draft.
11 51 Became a Army (Army Support) with the new title Private.
11 54 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
12 54 Became a Citizen (Worker).
12 55 Jay McMillan is rewarded for Jay McMillan's diligence or cunning.
12 58 Promoted to Citizen (Worker) rank 1.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Retired at age 58.
13 58 Continued as Citizen (Worker).
13 59 Political upheaval strikes Jay McMillan's homeworld, and Jay McMillan is caught up in the revolution.
14 62 Aging Crisis. Owe 60,000 for medical bills.
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