Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
Make a breakthrough in Jones Keiler's field. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Injured. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Jones Keiler come into conflict with a splinter group Jones Keiler's own religion which maintains Jones Keiler's version is the wrong one. Gain 2 Rivals. |
7 |
38 |
Became a Merchant (Broker). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
52 |
A good deal ensures Jones Keiler is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
55 |
A good deal ensures Jones Keiler is living the high life for a few years. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
61 |
Risk Jones Keiler's fortune on a possibility lucrative deal and win. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |