Retired Team Leader Jorge Pandy  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 63 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 13 (2) 11 (1)1119DB
Leaves things unfinished
 
Skills
Advocate 1
Art (Creative) 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 2
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Stealth 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 24
Scout Surveyor 01
Merchant Merchant Marine Senior Crewman13
Prisoner Fixer 12
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Rosetta Butler Contact 1 1 0 3 Answerin (F/55)
Earle Young Contact 1 1 0 0 Answerin (M/37)
Nannie Tucker Enemy 0 2 0 5 Kargol (F/48)
Pattie Powall Rival 1 1 0 5 Humaniti (F/41)
Arthur Christie Enemy 0 3 0 5 Answerin (M/68)
Johnnie Hotty Enemy 0 4 0 4 Answerin (F/57)
Johnnie Hotty’s relationships have begun to affect the character.
Clint Turner Enemy 0 1 4 0 Happrhani (M/16)
Ferd Nicol Enemy 1 2 1 2 Urunishani (M/72)
Ferd Nicol is a questionable figure such as a criminal, pirate or disgraced noble.
Ferd Nicol gained influence with the character’s assistance.
Ferd Nicol is out of contact doing something interesting but not suspicious.
Seth Hays Rival 1 1 2 3 Answerin (M/74)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 24 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
3 26 Continued as Entertainer (Performer).
3 27 Win a prestigious prize.
3 30 Promoted to Entertainer (Performer) rank 2.
4 30 Continued as Entertainer (Performer).
4 31 Criticised a questionable political leader on Jorge Pandy's homeworld, causing his downfall. Gain an Enemy
4 31 An investigation, tour, project or expedition goes wrong, stranding Jorge Pandy far from home.
4 34 Forced to muster out.
5 34 Failed to qualify for Merchant Academy.
5 34 Submitted to the draft.
5 34 Became a Scout (Surveyor).
5 35 Jorge Pandy have no idea what happened to Jorge Pandy – they found Jorge Pandy's ship drifting on the fringes of friendly space.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 39 Continued as Merchant (Merchant Marine).
7 43 Embroiled in legal trouble.
8 43 Continued as Merchant (Merchant Marine).
8 44 Accused of a crime
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Became a Prisoner (Fixer).
9 50 Lightly injured, no permanent damage. Fully recovered.
10 51 Continued as Prisoner (Fixer).
10 52 Attmped but failed to save a guard or prison officer.
10 55 Injured. Fully recovered. Owe 5,000 for medical bills.
10 55 Promoted to Prisoner (Fixer) rank 1.
10 55 Paroled from prison.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Jorge Pandy refused an offer of inducements to betray Jorge Pandy's faith. Gain 4 enemies.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 60 Jorge Pandy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 63 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 63 Aging Crisis. Owe 60,000 for medical bills.
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