Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Karl Steeves botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Karl Steeves have no idea what happened to Karl Steeves – they found Karl Steeves 's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
When dealing with an alien race, Karl Steeves botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Karl Steeves 's ship is damaged, and Karl Steeves have to hitch-hike Karl Steeves 's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Karl Steeves 's ship is damaged, and Karl Steeves have to hitch-hike Karl Steeves 's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Karl Steeves 's Contacts or Allies betrays Karl Steeves , ending Karl Steeves 's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Switched to Scout (Courier) with previous rank. |
5 |
35 |
When dealing with an alien race, Karl Steeves botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Karl Steeves have no idea what happened to Karl Steeves – they found Karl Steeves 's ship drifting on the fringes of friendly space. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Karl Steeves 's scout ship. |
6 |
39 |
Promoted to Scout (Courier) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Perform an exemplary service for the scouts. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Corporate Agent (Agent). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Karl Steeves retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Forced to continue current assignment. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Karl Steeves is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |