Retired Junior Project Worker Kirk Hunter  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Hanen 63 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 1 (-2)4 (-1)111451
Hairy moles, Unpredictable, Visible burn scars
 
Skills
Admin 0
Astrogation 1
Athletics 0
Clairvoyance 0
Diplomat 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Melee 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 0
Recon 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Army Infantry Private01
Drifter Wanderer 11
Psion Wild Talent 01
Drifter Barbarian 01
Believer Mainstream Believer Lay Person04
Drifter Scavenger 12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Viva Dixon Enemy 0 4 0 4 Hanen (F/70)
James Shaw Enemy 0 4 0 3 Humaniti (M/69)
James Shaw is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 During a battle, defeat or victory depends on Kirk Hunter's actions. The ship suffers severe damage and Kirk Hunter is blamed for the disaster. Kirk Hunter is court - martialled and discharged.
2 20 Became a Army (Infantry) with the new title Private.
2 23 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 23 Gain rebels as Enemy
3 23 Failed to qualify for Colonist (Citizen).
3 23 Became a Drifter (Wanderer).
3 27 Encounter a Psionic institute.
3 27 Tested for psionic powers
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Became a Psion (Wild Talent).
4 29 An anti-psi cult or gang attempts to expose or attack Kirk Hunter.
4 29 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
5 29 Switched to Drifter (Barbarian).
5 31 Kirk Hunter do not know what happened to Kirk Hunter. There is a gap in Kirk Hunter's memory.
6 31 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 35 Kirk Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 35 Continued as Believer (Mainstream Believer).
7 39 Kirk Hunter have been following false teachings!
8 39 Continued as Believer (Mainstream Believer).
8 41 Someone more charismatic but less devout than Kirk Hunter has become Kirk Hunter's superior.
9 43 Continued as Believer (Mainstream Believer).
9 44 Kirk Hunter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 44 Switched to Drifter (Scavenger).
10 47 Attacked by enemies that Kirk Hunter easily defeat.
10 47 Gain Enemy if Kirk Hunter don't already have one.
10 48 Promoted to Drifter (Scavenger) rank 1.
11 48 Continued as Drifter (Scavenger).
11 51 Betrayed by a friend. One of Kirk Hunter's Contacts or Allies betrays Kirk Hunter, ending Kirk Hunter's career. That Contact or Ally becomes a Rival or Enemy.
12 51 Aging Crisis. Owe 10,000 for medical bills.
12 51 Retired at age 51.
12 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 52 Kirk Hunter have been following false teachings!
13 52 Aging Crisis. Owe 60,000 for medical bills.
13 52 Retired.
13 53 Betrayal. Convert an Ally into a Rival or Enemy.
14 56 Aging Crisis. Owe 50,000 for medical bills.
14 60 Betrayal. Convert an Ally into a Rival or Enemy.
15 60 Aging Crisis. Owe 20,000 for medical bills.
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