Retired Experienced Trader Lamar George  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 63 M 1 (-2) 5 (-1) 1 (-2) 12 (2) 9 (1) 9 (1)151C99
Inflexible, Unclean, Gruff
 
Skills
Astrogation 1
Athletics (Strength) 1
Broker 2
Carouse 1
Diplomat 1
Drive (Track) 2
Electronics (Computers) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Mechanic 3
Medic 1
Persuade 2
Pilot (Spacecraft) 1
Science (Social Sciences) 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout12
Scout Explorer Scout11
Believer Missionary/Humanitarian Project Worker11
Merchant Free Trader Experienced Trader77
 
Name Type Affinity Enmity Power Influence Species
Etha Beckham Enemy 0 2 1 1 Zaris (F/54)
Cleo McRae Rival 2 0 3 2 Zaris (F/84)
Cleo McRae has negatively life-changing event.
Rose Ruth Contact 1 2 0 5 Sylean (F/86)
Rose Ruth belongs to an uncommon alien species.
Rose Wareham Contact 3 1 4 4 Azhanti (F/38)
Rafael Lynch Contact 1 1 1 2 Zaris (M/15)
Rafael Lynch has life-changing event that creates new responsibilities.
Stephanie Suchet Ally 4 0 4 0 Hanen (F/79)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Lamar George's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lamar George fail to help. Gain an Enemy.
1 21 Injured. Fully recovered. Owe 5,000 for medical bills.
2 22 Continued as Scout (Courier).
2 26 Serve as the courier for an important message from the Imperium.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 30 Lamar George inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Lamar George accepted an offer of inducements to betray Lamar George's faith. Gain 240,000 in cash.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 34 Became a Merchant (Free Trader).
5 37 Make an unexpected connection outside Lamar George's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Free Trader) rank 1.
6 38 Continued as Merchant (Free Trader).
6 39 Make an unexpected connection outside Lamar George's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Free Trader) rank 2.
7 42 Continued as Merchant (Free Trader).
7 43 Make an unexpected connection outside Lamar George's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
8 46 Continued as Merchant (Free Trader).
8 50 Risk Lamar George's fortune on a possibility lucrative deal and win.
8 50 Promoted to Merchant (Free Trader) rank 4.
9 50 Continued as Merchant (Free Trader).
9 54 Smuggle illegal items onto a planet.
9 54 Promoted to Merchant (Free Trader) rank 5.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Free Trader).
10 58 Befriend a useful ally in one sphere. Gain an Ally.
10 58 Promoted to Merchant (Free Trader) rank 6.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Merchant (Free Trader).
11 59 Given advanced training in a specialist field
11 62 Promoted to Merchant (Free Trader) rank 7.
12 62 Aging Crisis. Owe 20,000 for medical bills.
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