Retired Senior Crewman Lawrence Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 63 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 10 (1)11198A
Cutthroat, Well Grounded, Dissolute
 
Skills
Admin 0
Advocate 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 0
Language 0
Mechanic 2
Persuade 0
Profession (Sports) 0
Recon 1
Science (Life Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Administrator Assistant01
Drifter Wanderer 02
Merchant Merchant Marine Senior Crewman12
Scout Surveyor 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Giles Mccoy Contact 1 1 0 1 Zhodani, Imperium (M/49)
Danielle Fitzgerald Enemy 0 2 0 1 Sydite (F/29)
Therese Penn Enemy 0 2 2 0 Dynchia, Imperium (F/29)
Millicent Arnold Contact 6 0 0 4 Dynchia, Imperium (F/26)
reconciliation.
Adelaide Fleming Ally 2 0 3 0 Libert (F/20)
Verdie Nisbet Ally 5 0 5 5 Dynchia (F/42)
Verdie Nisbet gains in power and influence.
William Wareham Contact 3 1 1 0 Dynchia, Imperium (M/34)
William Wareham is a questionable figure such as a criminal, pirate or disgraced noble.
Cleve Miles Ally 4 0 3 3 Darrian, Imperium (M/72)
 
Term Age History
1 18 Became a Noble (Administrator) with the new title Assistant.
1 22 Severely injured.
2 22 Failed to qualify for Star Marine (Marine).
2 22 Became a Drifter (Wanderer).
2 25 Find valuable salvage.
3 26 Continued as Drifter (Wanderer).
3 28 Lawrence Fitzsimons do not know what happened to Lawrence Fitzsimons. There is a gap in Lawrence Fitzsimons's memory.
4 28 Failed to qualify for Merchant Marine (Merchant).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Moved to a new world.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 35 Became a Scout (Surveyor).
6 38 Lawrence Fitzsimons's ship is damaged, and Lawrence Fitzsimons have to hitch-hike Lawrence Fitzsimons's way back across the stars to the nearest scout base.
6 38 Gain 1 Contacts. Gain 2 Enemies.
7 38 Aging Crisis. Owe 10,000 for medical bills.
7 38 Retired at age 38.
7 38 Retired.
7 39 Gained a contact.
8 43 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 48 A new romantic starts. Gain an Ally.
10 51 Gained a contact.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 58 Moved to a new world.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 61 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 20,000 for medical bills.
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