Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
20 |
Gain a patron in the arts. Gain an Ally |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
24 |
Join homeworld’s celebrity circles |
3 |
24 |
Gain a contact |
3 |
27 |
Forced to muster out. |
4 |
27 |
Entered Merchant Academy with the Business curriculum. |
4 |
31 |
A prank goes horribly wrong. Gain an Enemy |
4 |
31 |
Dropped out of the merchant academy. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Merchant (Broker). |
6 |
37 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
Risk Lua Ashiisham's fortune on a possibility lucrative deal and win. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Lua Ashiisham come into conflict with a splinter group Lua Ashiisham's own religion which maintains Lua Ashiisham's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |