Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attempted a risky adventure and was injured. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Psychologically damaged by Lynn Kelly's time in the scouts. |
6 |
36 |
Switched to Merchant (Broker). |
6 |
39 |
Risk Lynn Kelly's fortune on a possibility lucrative deal and win. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Lynn Kelly aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Voluntarily left Scavenger |
9 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Lynn Kelly aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |