Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Owe 10,000 for medical bills. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Mahlon Green went above and beyond the call of duty. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
27 |
Rewarded for a successful mission. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
A revolution, attack or other unusual event throws Mahlon Green's life into chaos, forcing Mahlon Green to leave the planet. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Mahlon Green easily defeat. |
7 |
43 |
Gain Enemy if Mahlon Green don't already have one. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Find an Alien Artifact. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Attempted a risky adventure and was injured. |
10 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 4. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
56 |
Suffer from a life-threatening illness. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |