Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
38 |
Gained a contact. |
5 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Voluntarily left Line/Crew |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Drafted into Courier |
8 |
46 |
Became a Scout (Courier). |
8 |
50 |
Marcus Withers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marcus Withers fail to help. Gain an Enemy. |
8 |
50 |
Psychologically damaged by Marcus Withers's time in the scouts. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Surveyor (Scout). |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
Marcus Withers survey an alien world. |
9 |
54 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
54 |
Continued as Scout (Courier). |
10 |
56 |
When dealing with an alien race, Marcus Withers have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
60 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |