Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Citizen (Worker). |
2 |
30 |
Marie Hoddle's business expands, Marie Hoddle's corporation grows, or the colony thrives. |
2 |
30 |
Promoted to Citizen (Worker) rank 1. |
3 |
30 |
Continued as Citizen (Worker). |
3 |
31 |
Marie Hoddle gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Continued as Citizen (Worker). |
4 |
38 |
Marie Hoddle learn something Marie Hoddle should not have – a corporate secret, a political scandal – which Marie Hoddle can profit from illegally. |
4 |
38 |
Gain a criminal contact. |
5 |
38 |
Continued as Citizen (Worker). |
5 |
42 |
Marie Hoddle is rewarded for Marie Hoddle's diligence or cunning. |
5 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
42 |
Continued as Citizen (Worker). |
6 |
46 |
Marie Hoddle learn something Marie Hoddle should not have – a corporate secret, a political scandal – which Marie Hoddle can profit from illegally. |
6 |
46 |
Promoted to Citizen (Worker) rank 3. |
7 |
46 |
Voluntarily left Worker |
7 |
46 |
Failed to qualify for Corporate Agent (Agent). |
7 |
46 |
Became a Drifter (Scavenger). |
7 |
50 |
Attempted a risky adventure and was wildly successful. |
8 |
50 |
Voluntarily left Scavenger |
8 |
50 |
Failed to qualify for Corporate (Citizen). |
8 |
50 |
Switched to Drifter (Wanderer). |
8 |
53 |
Find valuable salvage. |
9 |
54 |
Continued as Drifter (Wanderer). |
9 |
55 |
Attacked by enemies and injured. |
9 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
55 |
Gain Enemy if Marie Hoddle don't already have one. |
10 |
58 |
Continued as Drifter (Wanderer). |
10 |
61 |
Suffer from a life-threatening illness. |
11 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
61 |
Retired at age 61. |