Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Mario Macks befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Mario Macks is rewarded for Mario Macks's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Mario Macks don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Gain Enemy if Mario Macks don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Drafted into Law Enforcement |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Mario Macks went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
45 |
Gain Enemy if Mario Macks don't already have one. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Mario Macks secretly provide religious rites for a dying leader or noble, although they do not share Mario Macks's faith. Gain an Ally in the family and a Rival who disagrees with Mario Macks's choice. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
Mario Macks refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mario Macks's faith. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Voluntarily left Mainstream Believer |
12 |
57 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |