Retired Experienced Broker Mark Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 63 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)111984
Defective, Valorous, Staid
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 2
Carouse 1
Deception 0
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language 0
Leadership 0
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Psychology) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Scholar Physician 02
Scholar Scientist 01
Drifter Scavenger 02
Merchant Free Trader 01
Drifter Wanderer 01
Merchant Broker Experienced Broker32
Believer Holy Warrior Hopeful03
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Mortimer Mason Rival 2 0 0 1 Ronnin (M/89)
Mortimer Mason has had an unexpected run of good fortune lately.
Frank Williams Rival 1 2 0 4 Ronnin (F/21)
Frank Williams is found or reported dead.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Advanced training in a specialist field.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Became a Scholar (Physician).
2 25 Refuse to join a cheat in some fashion.
3 26 Continued as Scholar (Physician).
3 30 Assigned to work on a secret project for a patron or organisation.
4 30 Attempted to change assignments.
4 30 Switched to Scholar (Scientist) with previous rank.
4 34 A disaster leaves several injured, and others blame Mark Fabble, forcing Mark Fabble to leave Mark Fabble's career. Gain a Rival.
4 34 Scarred. Fully recovered.
5 34 Failed to qualify for Merchant Academy.
5 34 Became a Drifter (Scavenger).
5 35 Spend time with an alien race. Gain a contact.
6 38 Continued as Drifter (Scavenger).
6 40 Lightly injured, no permanent damage. Fully recovered.
7 40 Became a Merchant (Free Trader).
7 41 A series of bad deals and decisions force Mark Fabble into bankruptcy. Mark Fabble salvages what Mark Fabble can.
8 41 Failed to qualify for Merchant Academy.
8 41 Switched to Drifter (Wanderer).
8 42 Mark Fabble do not know what happened to Mark Fabble. There is a gap in Mark Fabble's memory.
9 42 Entered Merchant Academy with the Business curriculum.
9 46 Study Melee (Fencing) as a hobby.
9 46 Graduated with honors.
10 46 Switched to Merchant (Broker).
10 46 Promoted to Merchant (Broker) rank 1.
10 46 Promoted to Merchant (Broker) rank 2.
10 50 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
11 50 Continued as Merchant (Broker).
11 51 Bankrupted by a rival. Gain the other trader as a Rival.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Retired at age 51.
12 51 Became a Believer (Holy Warrior) with the new title Hopeful.
12 55 A notable academic consults with Mark Fabble about a publication or documentary he is working on. Gain a Contact in academia.
12 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 55 Aging Crisis. Owe 10,000 for medical bills.
13 55 Continued as Believer (Holy Warrior).
13 59 Mark Fabble is caught in the periphery of a scandal.
13 59 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
14 59 Aging Crisis. Owe 20,000 for medical bills.
14 59 Continued as Believer (Holy Warrior).
14 62 Opponents of Mark Fabble's belief system ambush Mark Fabble.
14 62 Scarred. Owe 5,000 for medical bills.
15 62 Aging Crisis. Owe 10,000 for medical bills.
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