Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A mission goes disastrously wrong due to Mat Archer's commander’s error or incompetence, but Mat Archer survive. |
2 |
23 |
Report commander and gain an Enemy. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
Lost eye or limb. Fully recovered. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
35 |
Entangled in a bureaucratic or legal morass that distracts Mat Archer from Mat Archer's work. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Mat Archer's work is sabotaged by unknown parties. Mat Archer start again from scratch. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
43 |
Caught cheating in some fashion, advancing Mat Archer's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
43 |
A disaster leaves several injured, and others blame Mat Archer, forcing Mat Archer to leave Mat Archer's career. Gain a Rival. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Gain an Enemy |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
48 |
Assigned to work on a secret project for a patron or organisation. |
9 |
48 |
Continued as Scholar (Scientist). |
9 |
51 |
Entangled in a bureaucratic or legal morass that distracts Mat Archer from Mat Archer's work. |
10 |
52 |
Voluntarily left Scientist |
10 |
52 |
Became a Drifter (Barbarian). |
10 |
53 |
Mat Archer do not know what happened to Mat Archer. There is a gap in Mat Archer's memory. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Mat Archer secretly provide religious rites for a dying leader or noble, although they do not share Mat Archer's faith. Gain an Ally in the family and a Rival who disagrees with Mat Archer's choice. |
11 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Voluntarily left Missionary/Humanitarian |
12 |
57 |
Retired. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |