Retired 1st Officer Merton Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 63 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 8 (0)111818
Traitorous, Positive
 
Skills
Admin 0
Athletics (Dexterity) 1
Broker 0
Carouse 0
Drive (Track) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 3
Persuade 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Steward 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 1st Officer56
Navy Flight Crewman02
Drifter Barbarian 01
Scholar Field Researcher 01
Believer Missionary/Humanitarian Project Leader33
 
Name Type Affinity Enmity Power Influence Species
Ketae-Ka-awabta Ally 0 0 5 0 Bwap (M/14)
Ira Howell Ally 6 0 1 6 Ronnin (M/34)
Axel Risewell Contact 2 1 1 2 Pirian (M/33)
Letitia Meredeth Rival 1 1 3 2 Ziadd (F/50)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 33 Imperial trade restrictions force Merton Miller out of business.
5 33 Failed to qualify for Worker (Citizen).
5 33 Submitted to the draft.
5 33 Became a Navy (Flight) with the new title Crewman.
5 36 Vessel participates in a diplomatic mission.
6 37 Continued as Navy (Flight).
6 40 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 40 Became a Drifter (Barbarian).
7 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 42 Returned to Merchant (Merchant Marine).
8 46 Make an unexpected connection outside Merton Miller's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 46 Continued as Merchant (Merchant Marine).
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 50 Voluntarily left Merchant Marine
10 50 Became a Scholar (Field Researcher).
10 51 An expedition or voyage goes wrong, leaving Merton Miller stranded in the wilderness.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Merton Miller faith is shaken.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 56 Merton Miller is sent to a new community or parish to preach The Word among the poor.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 62 Merton Miller faith enjoys an explosion of popularity largely thanks to Merton Miller's efforts.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 63 Aging Crisis. Owe 60,000 for medical bills.
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