Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
26 |
Encounter a Psionic institute. |
3 |
26 |
Tested for psionic powers |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Join homeworld’s celebrity circles |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
32 |
Moved to a new world. |
5 |
35 |
Promoted to Entertainer (Performer) rank 2. |
6 |
35 |
Voluntarily left Performer |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Mildred Ray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mildred Ray fail to help. Gain an Enemy. |
6 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Scout (Explorer) rank 2. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
47 |
Mildred Ray's ship is damaged, and Mildred Ray have to hitch-hike Mildred Ray's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 6 Contacts. Gain 1 Enemies. |
9 |
47 |
Became a Merchant (Free Trader). |
9 |
49 |
A good deal ensures Mildred Ray is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Mildred Ray come into conflict with a splinter group Mildred Ray's own religion which maintains Mildred Ray's version is the wrong one. Gain 3 Rivals. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |