Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Milford Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Milford Clubb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
28 |
Milford Clubb join a gambling circle on board. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
During a battle, defeat or victory depends on Milford Clubb's actions. The ship suffers severe damage and Milford Clubb is blamed for the disaster. Milford Clubb is court - martialled and discharged. |
6 |
34 |
Became a Citizen (Worker). |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
42 |
Milford Clubb's business expands, Milford Clubb's corporation grows, or the colony thrives. |
7 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
46 |
Spent time maintaining and using heavy vehicles. |
8 |
46 |
Promoted to Citizen (Worker) rank 3. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
49 |
Milford Clubb learn something Milford Clubb should not have – a corporate secret, a political scandal – which Milford Clubb can profit from illegally. |
9 |
49 |
Gain a criminal contact. |
9 |
50 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
50 |
Continued as Citizen (Worker). |
10 |
53 |
Birth or Death involving a family member or close friend. |
10 |
54 |
Promoted to Citizen (Worker) rank 5. |
11 |
54 |
Continued as Citizen (Worker). |
11 |
57 |
Milford Clubb's business expands, Milford Clubb's corporation grows, or the colony thrives. |
12 |
58 |
Continued as Citizen (Worker). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
62 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |