Retired 3rd Officer Mitchel Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 63 M 1 (-2) 2 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)121873
Proud, Wishy washy
 
Skills
Art (Presentation) 0
Athletics (Endurance) 1
Broker 1
Carouse 1
Deception 0
Drive (Walker) 1
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Persuade 0
Profession (Worker/Religion) 1
Profession (Sports/Team Ball Sports) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Believer Missionary/Humanitarian Project Worker13
Merchant Merchant Marine 3rd Officer36
Drifter Scavenger 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Gus Gibb Enemy 0 3 2 1 Cafadan (M/33)
Gus Gibb is particularly unusual, such as an artificial intelligence or very alien being.
Gustaf Goslan Enemy 0 5 0 2 Iltharan (M/27)
Veva Andrew Enemy 0 3 0 0 Darmine (F/61)
Yaejahe Haehal Enemy 0 1 1 0 Ael Yael (F/50)
Flenn Keating Enemy 0 1 1 1 Darmine (M/53)
Flenn Keating is in desperate trouble and could use the character’s help.
Reed Monaghan Enemy 0 0 1 2 Darmine (M/62)
Gabriel Gibb Ally 2 0 1 0 Darmine (M/65)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Expose or are involved in a scandal of some sort.
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 25 Gained a contact.
3 25 Continued as Believer (Missionary/Humanitarian).
3 28 Mitchel Chapman refused an offer of inducements to betray Mitchel Chapman's faith. Gain 6 enemies.
3 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 29 Continued as Believer (Missionary/Humanitarian).
4 33 Moved to a new world.
5 33 Voluntarily left Missionary/Humanitarian
5 33 Failed to qualify for Journalist (Entertainer).
5 33 Submitted to the draft.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Given advanced training in a specialist field
6 37 Continued as Merchant (Merchant Marine).
6 39 Befriend a useful ally in one sphere. Gain an Ally.
7 41 Continued as Merchant (Merchant Marine).
7 44 A good deal ensures Mitchel Chapman is living the high life for a few years.
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Continued as Merchant (Merchant Marine).
8 48 Embroiled in legal trouble.
8 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Continued as Merchant (Merchant Marine).
9 51 A good deal ensures Mitchel Chapman is living the high life for a few years.
9 53 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 53 Continued as Merchant (Merchant Marine).
10 54 Given advanced training in a specialist field
10 57 Forced to muster out.
11 57 Became a Drifter (Scavenger).
11 58 Severely injured. Owe 25,000 for medical bills.
12 58 Failed to qualify for Merchant Academy.
12 58 Switched to Drifter (Wanderer).
12 61 Suffer from a life-threatening illness.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Retired at age 61.
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