Retired Junior Project Worker Nathan Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 63 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 7 (0)1119B7
Fake, Overgrown ear hair
 
Skills
Admin 0
Animals 0
Athletics (Strength) 2
Carouse 0
Diplomat 1
Electronics 0
Gun Combat 0
Melee 0
Pilot 0
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Hydroponics) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 16
Navy Flight Crewman01
Scout Surveyor 01
Drifter Wanderer 12
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Dovie Reynolds Rival 1 2 0 1 Tezcat (F/44)
Rossie Nealy Rival 0 2 1 1 Tezcat (F/35)
Rossie Nealy is a questionable figure such as a criminal, pirate or disgraced noble.
Harve Burns Contact 1 1 6 3 Kedepu (M/61)
Newell Shapter Contact 1 1 1 0 Libert (M/39)
Lucian George Rival 0 3 0 3 Kargol (M/16)
Relationship redefined. Contact becomes an rival.
Ethel Cain Enemy 0 4 0 2 Libert (F/54)
Ethel Cain has life-changing event that creates new responsibilities.
Ethel Cain belongs to an unusual cultural or religious group.
Bailey Atkins Enemy 0 2 1 0 Geonee (M/22)
Winnie Lette Rival 2 0 1 1 Irhadre (F/44)
Ione Shapter Rival 0 2 3 2 Libert (F/78)
Pearle Wade Rival 1 3 1 2 Libert (F/16)
Norah Odonaghue Ally 0 0 0 0 Ronnin (F/29)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Nathan Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Became a Navy (Flight) with the new title Crewman.
2 25 Nathan Dickman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 25 Failed to qualify for Merchant Academy.
3 25 Submitted to the draft.
3 25 Became a Scout (Surveyor).
3 28 Nathan Dickman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 28 Failed to qualify for Merchant Academy.
4 28 Returned to Drifter (Barbarian).
4 29 Find valuable salvage.
4 32 Promoted to Drifter (Barbarian) rank 1.
5 32 Continued as Drifter (Barbarian).
5 33 Nathan Dickman do not know what happened to Nathan Dickman. There is a gap in Nathan Dickman's memory.
6 33 Failed to qualify for Surveyor (Scout).
6 33 Switched to Drifter (Wanderer).
6 37 Forced to continue current assignment.
6 37 Promoted to Drifter (Wanderer) rank 1.
7 37 Continued as Drifter (Wanderer).
7 40 Nathan Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 40 Switched to Scout (Explorer) with previous rank.
8 43 Nathan Dickman's ship is damaged, and Nathan Dickman have to hitch-hike Nathan Dickman's way back across the stars to the nearest scout base.
8 43 Gain 3 Contacts. Gain 2 Enemies.
9 43 Returned to Drifter (Barbarian).
9 45 Find valuable salvage.
10 47 Continued as Drifter (Barbarian).
10 50 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Nathan Dickman come into conflict with a splinter group Nathan Dickman's own religion which maintains Nathan Dickman's version is the wrong one. Gain 2 Rivals.
12 51 Returned to Drifter (Barbarian).
12 54 Birth or Death involving a family member or close friend.
12 55 Forced to muster out.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Retired at age 55.
13 55 Retired.
13 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 59 Aging Crisis. Owe 30,000 for medical bills.
14 62 A romantic relationship ends badly. Gain a Rival or Enemy.
15 63 Aging Crisis. Owe 30,000 for medical bills.
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