Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Nellie McDermot gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Nellie McDermot's business expands, Nellie McDermot's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Nellie McDermot is rewarded for Nellie McDermot's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
34 |
Failed to qualify for Enforcer (Rogue). |
6 |
34 |
Switched to Drifter (Scavenger). |
7 |
38 |
Continued as Drifter (Scavenger). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Forced to muster out. |
9 |
46 |
Switched to Citizen (Colonist). |
9 |
49 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Citizen (Colonist) rank 1. |
10 |
50 |
Continued as Citizen (Colonist). |
10 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
54 |
Returned to Drifter (Scavenger). |
11 |
58 |
Nellie McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Returned to Citizen (Worker). |
12 |
59 |
Nellie McDermot's business expands, Nellie McDermot's corporation grows, or the colony thrives. |
12 |
62 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |