Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A good deal ensures Noah Oneil is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A series of bad deals and decisions force Noah Oneil into bankruptcy. Noah Oneil salvages what Noah Oneil can. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Drafted into Merchant Marine |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Risk Noah Oneil's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Noah Oneil's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Embroiled in legal trouble. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Prisoner (Inmate). |
10 |
55 |
Accused of assaulting a prison guard. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
60 |
Saved a guard or prison officer. Gain an Ally. |
11 |
60 |
Promoted to Prisoner (Fixer) rank 1. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |