Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Gain Enemy if Norris Lewis don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Thief). |
6 |
39 |
A police detective or rival criminal forces Norris Lewis to flee and vows to hunt Norris Lewis down. Gain an Enemy. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Gained a contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Entertainer (Artist). |
10 |
54 |
Expose or are involved in a scandal of some sort. |
11 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
58 |
Norris Lewis is chosen to represent Norris Lewis's faith in a vid show or other highly public forum. |
12 |
58 |
Voluntarily left Mainstream Believer |
12 |
58 |
Returned to Drifter (Wanderer). |
12 |
61 |
Norris Lewis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |