Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
29 |
Attacked by enemies that Okey Walla easily defeat. |
2 |
29 |
Gain Enemy if Okey Walla don't already have one. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
34 |
Okey Walla run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Okey Walla's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
35 |
Switched to Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Okey Walla easily defeat. |
5 |
36 |
Gain Enemy if Okey Walla don't already have one. |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
43 |
Okey Walla run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
43 |
Returned to Merchant (Merchant Marine). |
7 |
47 |
Smuggle illegal items onto a planet. |
7 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
47 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Embroiled in legal trouble. |
8 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
51 |
Continued as Merchant (Merchant Marine). |
9 |
55 |
Smuggle illegal items onto a planet. |
10 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Retired at age 55. |
10 |
55 |
Continued as Merchant (Merchant Marine). |
10 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
A good deal ensures Okey Walla is living the high life for a few years. |
11 |
63 |
Forced to continue current assignment. |
11 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |