Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Oran Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Oran Hislop's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Commanding officer takes an interest in Oran Hislop's career. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Oran Hislop join a gambling circle on board. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Vessel participates in a diplomatic mission. |
8 |
50 |
Gain a contact. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Oran Hislop foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) rank 7. |
10 |
54 |
Voluntarily left Engineer/Gunner |
10 |
54 |
Failed to qualify for Physician (Scholar). |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
57 |
Nearly killed. Owe 12,500 for medical bills. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
61 |
Birth or Death involving a family member or close friend. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |