Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Surveyor) with previous rank. |
3 |
27 |
Orval Hart's ship is damaged, and Orval Hart have to hitch-hike Orval Hart's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Orval Hart's Contacts or Allies betrays Orval Hart, ending Orval Hart's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Orval Hart is chosen to represent Orval Hart's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Someone more charismatic but less devout than Orval Hart has become Orval Hart's superior. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Orval Hart retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Barbarian). |
8 |
47 |
Orval Hart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Orval Hart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |