Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Otha Dabs's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A good deal ensures Otha Dabs is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A good deal ensures Otha Dabs is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Risk Otha Dabs's fortune on a possibility lucrative deal and win. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
49 |
Advanced training in a specialist field. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
54 |
Established a network of contacts. Gain 1 contacts. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Rewarded for a successful mission. |
10 |
58 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Continued as Agent (Law Enforcement). |
11 |
60 |
Otha Dabs's work ends up coming home with Otha Dabs, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |